Guide

GTA Vice City Weapons Guide: Every Gun & Where to Find Them

📅 June 2025 ⏱ 6 min read

GTA Vice City's weapon system divides guns into seven slots. Each slot holds one weapon at a time, and picking up a second weapon in the same slot replaces the first. Knowing which weapons to prioritise — and where to reliably find them — makes a huge difference to how smooth your playthrough feels.

Melee Weapons (Slot 1)

Fists, Brass Knuckles

Tommy fights bare-handed by default. Brass Knuckles increase melee damage significantly — find them on the ground floor of the multi-storey car park in Ocean Beach.

Screwdriver, Knife, Meat Cleaver, Machete, Katana, Chainsaw

The Katana is the best melee weapon for speed and range. It spawns reliably near the hospital in Downtown. The Chainsaw is devastating but requires close range — it unlocks at your safe house after collecting 20 hidden packages.

Pistols (Slot 2)

Pistol

The basic Colt Python is found almost everywhere — on the ground behind the Ocean Beach police station and inside numerous buildings. Useful early game but outclassed quickly.

Python (Revolver) — Best in Slot

The Python is one of the best weapons in the game. One-shot kill on most enemies, excellent accuracy, satisfying to use. It unlocks at your safe house after 30 hidden packages, or you can buy it from Ammu-Nation after reaching the second island. It's particularly good for headshots on stationary targets.

Shotguns (Slot 3)

Shotgun, Spaz Shotgun

The basic shotgun is fine for close range — police drop them frequently. The Spaz Shotgun (SPAS-12) is far superior: faster fire rate, more spread, devastating in confined spaces. Find the Spaz inside the Malibu Club after you purchase it, or buy it from Ammu-Nation for $2,000.

Submachine Guns (Slot 4)

Micro SMG, MP5

The Micro SMG (Micro Uzi) is your first auto weapon — sprays quickly but inaccurate. The MP5 is strictly better: accurate, decent range, good magazine. It spawns at your safe house after collecting 40 hidden packages. Buy it from Ammu-Nation on the west island.

Assault Rifles (Slot 5)

Colt M4, Ruger

The Ruger (M1 Carbine) is available earlier and decent for mid-range. The Colt M4 is the best assault rifle — high accuracy, large magazine, effective at any range. Unlocks at safe house after 50 packages. Buy it from the west island Ammu-Nation for $5,000. Essential for the final mansion missions.

Heavy Weapons (Slot 6)

Rocket Launcher, Minigun, Flame Thrower, M60

The Rocket Launcher destroys vehicles instantly and is critical for missions where you need to eliminate cars or helicopters. Spawns at safe house after 80 packages.

The Minigun is overkill for most situations but unstoppable against groups of enemies. Spawns at safe house after 70 packages or via the NUTTERSTOYS cheat.

The Flame Thrower is useful for setting fire to vehicles and clearing crowds. Buy it on the west island or get it from cheat codes.

Snipers (Slot 7)

Sniper Rifle, PSG-1

The basic sniper rifle is great for precision work — picking off targets from rooftops without triggering alerts. Essential for several missions. Find it on the roof of the building east of Ammu-Nation in Downtown. Spawns at safe house after 60 packages.

Thrown Weapons (Slot 8)

Grenades, Molotov Cocktails, Tear Gas

Molotovs are devastatingly effective against vehicles and groups of pedestrians. Grenades deal precise explosive damage. Both are useful for missions where you need to destroy multiple vehicles quickly.

Best Loadout for Most Missions

If you're looking for the most effective general-purpose loadout, here's what to aim for:

You can get most of this loadout for free by collecting 80+ hidden packages. The safe house weapons respawn daily, so once unlocked, ammo is effectively unlimited.

Put these weapons to use

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